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[UE4] The Solus Project: Level Introduction

Author: Sjoerd ?Hourences? De Jong

Platform: UE4, PC

Required: UE4 4.0 or newer

Length: 3h 12m

Size: 4.36 GB

Difficulty: Beginner

The Solus Project: Level Introduction is a complete and highly detailed training video, that aims to get you up to speed in level building for Unreal Engine 4.

Using the modular and easy to use modular environment assets from Solus, this video introduces you to everything you need to know to build basic environments in Unreal Engine 4. Besides covering how to build environments using modular meshes, the video also goes over how to create a landscape, apply foliage, how to best apply the UE4 reflection system, lighting and its performance considerations, and how to keep track and organize your levels.

In the video you will be building a small Solus level. The level has both an indoor and an outdoor section. The architecture has been set up in such way that it allows for a lot of copy pasting, and a lot of freedom in what/how meshes are placed, in order to make to the video suitable for beginners.

Content ? 3h 12m

1. Intro ? 2.30m  

2. Basics ? 11.48m

? ? Placing meshes

? ? Placing brushes

? ? Playing the game

  1. Basics Applied ? 52.13m

? ? Constructing your first building using modular meshes

? ? ? Tips for a modular workflow

  1. Landscapes ? 42.35m

? ? Landscape editing

? ? Landscape painting

? ? Foliage painting

  1. Reflections ? 10.20m

? ? Creating and handling reflections

? ? Performance and placement considerations

  1. Lighting ? 32.03m

? ? Different types of light explained

? ? Performance considerations

? ? Lighting out the building

? ? Outdoor lighting

  1. Finishing Touches ? 22.52m

? ? Atmosphere using different types of fog

? ? Post processing

? ? Adding in lava

  1. Scene management and workflow tips ? 17.43m

? ? Scene statistics

? ? Outliner

? ? Layers

? ? Streaming levels

? ? Naming

? ? Property Matrix

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