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3dbuzz - C++ Programming 4 and 5
Introduction to GUIs (wxWidgets)
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Hello World
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Controls
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Event Table
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Dynamic Events
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Bitmaps
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Precompiled Headers
Creating a Sprite-Based Game (Evil Monkey)
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Introduction
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Creating the GUI
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Adding Game Code
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Timer and User Input
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Game States
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Independant Sprite Speeds
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Finalizing Graphics
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Level Editor GUI
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GUI Functionality pt1
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GUI Functionality pt2
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GUI Functionality pt3
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Loading and Saving
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Loading Packages in Game
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Bug Fixes
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Overview of Bonus Material
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Level Editor
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Mage Aware of Mana
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Pickup and Mana Potion
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Updating Level to Handle Potions
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Fireballs and Pickup Items
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Enemies and Pickup Items