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3dbuzz - C++ Programming 4 and 5

Introduction to GUIs (wxWidgets)

  • Hello World

  • Controls

  • Event Table

  • Dynamic Events

  • Bitmaps

  • Precompiled Headers

Creating a Sprite-Based Game (Evil Monkey)

  • Introduction

  • Creating the GUI

  • Adding Game Code

  • Timer and User Input

  • Game States

  • Independant Sprite Speeds

  • Finalizing Graphics

  • Level Editor GUI

  • GUI Functionality pt1

  • GUI Functionality pt2

  • GUI Functionality pt3

  • Loading and Saving

  • Loading Packages in Game

  • Bug Fixes

  • Overview of Bonus Material

  • Level Editor

  • Mage Aware of Mana

  • Pickup and Mana Potion

  • Updating Level to Handle Potions

  • Fireballs and Pickup Items

  • Enemies and Pickup Items

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