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Final Cut Pro 10.1 In-depth

Final Cut Pro 10.1 In-Depth

Final Cut Pro 10.1 is the next major step forward for Apple?s professional video editing software, Final Cut Pro X. Not since its initial release over 2 years ago has there been a more significant version with regard to performance and workflow. We created a 4 hour tutorial, aptly titled Final Cut Pro 10.1 In-Depth, to walk you through all the new changes and what they mean to your workflow. You'll learn how to: choose the best media storage options for your projects; move events and projects across libraries; share projects with remote editors; create amazing retiming effects; work with multicam clips on single-camera narrative scenes; manage disk space and much more!

Final Cut Pro 10.1 In-Depth covers every crevice of Apple's latest Final Cut Pro update and will show you things not even covered in the documentation. The tutorial is presented in 16 lessons with a running time of 4 hours.

Who is this Tutorial for?

Final Cut Pro 10.1 In-Depth was designed for users who are already fluent in Final Cut Pro X. As an intermediate level tutorial, it assumes you are comfortable with Final Cut Pro X's user interface and the basics of working with Libraries, Events and Projects. This tutorial is for users of Final Cut Pro X who want to improve their editing speed and efficiency and media management skillset. Users who are new to Final Cut Pro X should purchase Apple Pro Video Series: Final Cut Pro X before working through this tutorial.

Table of Contents

Introduction

Introduction by Mark & Steve

Whats New in Final Cut Pro 10.1

What Topics This Tutorial Covers

What Audience this Tutorial Addresses

Updating Projects & Events Part 1

System Requirements

Updating Dialog

Understanding Libraries

Preparing to Update

Archiving & Backing Up

Updating Projects & Events Part 2

How Updating Works

Analyzing the Update in FCP X

Analyzing the Update in the Finder

Understanding Hard Links

Updating Projects & Events Part 3

Post-Update Clean Up

Using Libraries

Creating a Library

Opening Pre-Existing Libraries

Closing Libraries

Locating Libraries

Understanding Library Bundles

Backup Libraries

Launching with the Option Key

Media Storage Options

Creating a Library

Changes to the Import Window

Choosing a Media Storage Option

Copying to the Library: AKA Managed Media

Copying Files to External Locations: AKA External Media

Leaving Files in Place

Dealing with Mixed Libraries

Creating Camera Archives

Summary

Working with Events

Viewing Events in Library View

Creating Events

Moving & Copying Media Between Events

Deleting Media in Events

Deleting Events

Copying Clips & Events Across Library Boundaries

Copying Compound & Multicam Clips Across Library Boundaries

Copying Projects Across Library Boundaries

Project Workflow Improvements

Project Versioning

How Multicam & Compound Clips are Handled

Creating Project Snapshots to Preserve Compound & Multicam Clips

Snapshot Workflow - Best Practices

Creating Custom Project Size

Viewer Control for Optimized, Proxy, Original Media

Used Media Indicators

Timeline Editing Enhancements

Trim to Playhead

Through Edits

Joining Clips

Active Clip Indicators

Performing Roll Edits on Audio

Improved Lift from Storyline

Multicam Improvements

Project Introduction

Detaching Audio

Fading Audio Components

Video & Audio-Only Edits

Retiming Enhancements

Exploring Custom Speed Changes

Retiming Based on Clip Duration

Replace with Retime to Fit

Making Variable Speed Changes

Smoothing In & Out of Speed Segments

Editing the Source Frame

Speed Changes with Optical Flow

Jump Cut at Markers

Automatic Speed Adjustments

Instant Replay

Effects Improvements

Ken Burns Effect Easing

Moving, Copying & Pasting Keyframes

Working with Audio Keyframes

InertiaCam

Media Management Part 1

Three Key Rules

Media Management Commands

Scenario A: Freeing up Disk Space

Consolidating In

Media Management Part 2

Scenario B: Moving Between Computers

Consolidating In

Media Management Part 3

Scenario C: Sharing with a Remote Editor

Exporting XML

Media Management Part 4

Scenario D: Archiving

Deleting Render Files

Deleting Optimized & Proxy Media

Copying Custom Motion Templates

Minimum System Requirements for Viewing Tutorials (Mac)

Mac OS X version 10.5 or Higher

2 GHz Intel Core Duo Processor or Better

1 GB or more of RAM

16 MB of VRAM

iTunes 9 or later

QuickTime 7.6.6 or later

DVD ROM drive for Burning Backups

1280 x 800 screen size or better

Minimum System Requirements for Viewing Tutorials (Win)

32 Bit Editions of Windows XP Service Pack 2 or Vista

32 Bit Editions of Windows Vista or Windows 7

2 GHz Intel Core Duo Processor or Better

1 GB or more of RAM (2 GB Recommended)

DirectX 9.0 Compatible Video Card with 32MB of VRAM

QuickTime Compatible Audio Card

iTunes 9 or later

QuickTime 7.6.6 or later

Supported DVD-R Drive for Burning Backups

1280 x 800 screen size or better

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