Cinema 4d - TexToMatO 10.2

TexToMatO is a powerful texture to material converter for Redshift, Octane, VRay, Arnold and Corona in Cinema4D.

Have you ever had the pleasure of creating materials from texture sets, one by one, each time doing the same thing over and over again? connecting the roughness to a ramp, setting it to colorspace raw, connecting it to the roughness input; then the normal map, set it to raw, connect it to a bump node... it goes on and on. Or even worse, a "tex" folder from a past project, with all kinds of textures and the naming schemes of the textures are all over the place?

TexToMatO uses regular expressions to create materials from a given folder, making sure to read in each texture as its correct kind, setting it to the right colorspace, maybe adding needed nodes in-between (ramp, bump map, etc.) and connecting it to the right material input.

Open in Telegram

Keep exploring

Open in Telegram