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Vray 2.00.02 2010 x64

V-Ray 2.0 for 3ds Max new features

V-Ray 2.0 for 3ds Max is a complete rendering solution, which combines

the power of the distinguished V-Ray rendering engine with the

flexibility and unprecedented speed of the interactive rendering system

V-Ray RT, now running on GPUs. V-Ray 2.0 is officially on the market

starting 6th December 2010. For more information on upgrade, pre-order

and pricing policies,

Major features

		????? V-Ray RT and V-Ray RT GPU interactive renderers are included as part of the V-Ray installation;  

	Shading  

		????? VRayCarPaintMtl material with accurate flakes simulation;  

		????? VRayDistanceTex texture that measures distances to arbitrary mesh objects;  

		????? Dispersion in the VRayMtl material, utilizing the new support for wavelength-dependent ray tracing;  

	Lights  

????? V-Ray specific light lister;

????? Directionality parameter for rectangle V-Ray lights to turn them into (textured) spot lights;

Render Elements

????? VRayLightSelect render element to extract the contribution of individual lights;

????? VRayDRBucket render element to show which machine rendered a given bucket in DR mode;

Effects

????? VRayLensEffects render effect for producing glow and glare with support for obstacle images and diffraction;

????? VRayExposureControl plugin for proper exposure of regular viewport and camera views;

Optimizations

????? VRayStereoRig controller for easy stereoscopic setup;

????? Shade maps for faster rendering of stereo images, DOF and motion blur through the VRayStereoscopic helper;

????? Retrace threshold for the light cache

????? Dynamic loading of tiled OpenEXR textures through the VRayHDRI texture;

????? Integration of the various V-Ray components in the 3ds Max "Create" menu;

????? Tools for calculating and rendering accurate camera distortion through .lens files;

????? Faster rendering of VRayProxy objects;

????? Support for proper motion blur of Thinking Particles;

????? Proper blending of gizmos for VRayEnvironmentFog;

????? Improved raytracing precision in certain cases;

????? Render history for the V-Ray VFB;

????? Load and compare images directly in the V-Ray frame buffer;

????? Support for rendering of VRayProxy objects as point clouds;

????? Better representation of V-Ray lights in the new hardware viewport for 3ds Max 2010 and later;

????? Support for bidirectional path tracing for accurate unbiased lighting solutions;

...and many other small fixes and improvements

**NOTE:**The new version V-Ray 2.0 for 3ds Max will not

currently support MetaSL shaders. The opportunity to create your own or

download high quality materials from MetaSL Material Library will most

definitely become a part of our next major release.

System requirements

? Microsoft? Windows? 7 Professional (64-bit)

? Microsoft? Windows Vista? Business (SP2 or higher) (64-bit)

? Microsoft? Windows? XP Professional (SP2 or higher) (64-bit)

Supported platforms

Autodesk? 3ds Max? version 2010.

    Copyright ?2012, Chaos Software
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