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Introducing Autodesk Maya 2016

Chapter 1: Introduction to Computer Graphics and 3D

Chapter 2: Jumping into Basic Animation Headfirst

Chapter 3: The Autodesk? Maya? 2016 Interface

Chapter 4: Beginning Polygonal Modeling

Chapter 5: Modeling with NURBS Surfaces and Deformers

Chapter 6: Practical Experience!

Chapter 7: Autodesk? Maya? Shading and Texturing

Chapter 8: Introduction to Animation

Chapter 9: More Animation!

Chapter 10: Autodesk? Maya? Lighting

Chapter 11: Autodesk? Maya? Rendering

Chapter 12: Autodesk? Maya? Dynamics and Effects

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