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Introducing Autodesk Maya 2016
Chapter 1: Introduction to Computer Graphics and 3D
Chapter 2: Jumping into Basic Animation Headfirst
Chapter 3: The Autodesk? Maya? 2016 Interface
Chapter 4: Beginning Polygonal Modeling
Chapter 5: Modeling with NURBS Surfaces and Deformers
Chapter 6: Practical Experience!
Chapter 7: Autodesk? Maya? Shading and Texturing
Chapter 8: Introduction to Animation
Chapter 9: More Animation!
Chapter 10: Autodesk? Maya? Lighting
Chapter 11: Autodesk? Maya? Rendering
Chapter 12: Autodesk? Maya? Dynamics and Effects

