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Lynda ? Insights on Game Industry Start-Ups: John Romero

John Romero is an award-winning game designer, programmer, and artist whose work spans over 150 games, including iconic games such as Wolfenstein, DOOM, and Quake. He's also a serial entrepreneur who has founded over 11 successful companies. In this interview, he gives advice on founding a gaming startup, from creating a business plan and finding investors to dealing with contractors and paperwork. John's insights are both inspirational and practical, filled with solid advice on starting a game company.

For a different perspective on breaking into the game industry, check out the interview with John's wife and creative partner, Brenda Romero, in our Insights with a Game Designer course.

Topics include:

Creating a business plan for a game design company

Registering a business

Understanding the costs of running a game company

Getting funding from publishers and investors

Keeping a game company going and growing

Handling payroll and HR

Hiring game development contractors

Developing original intellectual property (IP)

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