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Digital Tutors - Destroying Your Assets with thinkingParticles in 3ds Max

Duration 1h 29m

Difficulty Level Advanced

Project Files Included

Software used

3ds Max 2012, Thinking Particles, RayFire, FumeFX

What you will learn

In this tutorial we will learn about creating destructive particles and fragmenting models. Throughout these lessons we will learn how to create destruction with combining Thinking Particles and RayFire. First we will have a quick introduction to Thinking Particles, covering the main tools, then we will try to destroy our animated character.

After that we will add more debris and dust particles, and last thing we will create dust simulation using FumeFX and render everything out.

Guest Tutor

Haji Gadirov

  1. Introduction and project overview 00:52

  2. Quick introduction to thinkingParticles 04:54

  3. Emitting particles 09:39

  4. Transforming objects into thinkingParticles 04:03

  5. Organizing the workflow 03:36

  6. Introduction to VolumeBreaker 10:02

  7. Fragmenting with RayFire 05:02

  8. Transforming characters into thinkingParticles 11:10

  9. Adding forces 07:00

  10. Adding debris 04:52

  11. Adding smaller debris 04:47

  12. Creating dust particles05:06

  13. Simulating the dust with FumeFX 09:16

  14. Adding materials 05:27

  15. Finishing touches and refinement 03:59

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