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Digital Tutors - Introduction to Materials in Unreal Engine

Duration 1h 59m Project Files Included MP4

In this series of tutorials we will discuss how materials are created and manipulated in Unreal Engine 4.We'll start out by getting an overview of the material creation process. Then we'll dive into the theory of creating physically based materials. Here we'll discuss the the key properties of a material that will determine how your material will look in the engine.

Then we'll dive deeper into these critical properties by discussing the different Blend modes and Lighting Models. Then we'll discuss each Material Input and how they affect the material and their possible uses.

After that, we'll learn about material expressions and functions, the building blocks to creating incredible looking materials. Finally, we'll take what we've learned and create a set of materials for a game prop in Unreal Engine 4.

01.Introduction and project overview 01:03

02.Material creation workflow 08:04

03.Material creation concepts 07:36

04.Material properties overview 06:06

05.Using blend modes 09:43

06.Using lighting models 08:59

07.Material Inputs 06:57

08.Continuing to discuss the material inputs 06:09

09.Finishing the material inputs 11:29

10.Material expressions and functions 06:13

11.Using textures for props 08:10

12.Using the metallic input 07:25

13.Modifying the roughness 09:49

14.Commenting and organizing materials 05:01

15.Creating the wicker material 06:22

16.Creating material instances 10:29

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