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Roger Wickes, Foundation Blender Compositing

Anyone who uses Blender needs this book. Blender users know that it can

be used for modeling, animation, and rendering, but it can also be used

as a fully functional compositing and post-production application. This

book explores Blender's use as a compositing and post-production tool in

the video and film production pipeline. In this book, you will learn

how to:

Create and apply masks and special effects in Blender

Composite images using Blender's Node-based Compositor

Sequence and overlay video and audio using Blender's Non-Linear Editor

What you'll learn

This book provides concise yet step-by-step examples on using all of the

power of Blender to provide a complete post-production workbench.

Specifically, this book shows you how to:

Create Masks and Rotoscope video

Texture mattes and video planes

Composite any image or render with other images

Introduce special effects, such as blur, smoke, and light.

Add titles and text, mixes, fades, wipes and splices

Remove Green Screen and composite CG with live action shots

Assemble all the shots and audio into a completed movie

Who is this book for?

Film and video professionals and enthusiasts interested in an open

source alternative to commercial compositing and video effects software

like AfterEffects, Fusion, and Shake.

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