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Shooter AI v. 2.2

Ever dreamt of the perfect action packed FPS, or an advanced tactical close-combat strategy game, but always stumbled across the ever known problem of having to program overcomplicated AI? After 5 months of development, Gateway Games is proud to announce Shooter AI, the AI solution to ANY shooter based game, be it stealth, strategy or FPS, Shooter AI fits perfectly.

Shooter AI takes less than 5 minutes to deploy (without a single line of code), and gives you fully dynamic AI capable of adapting to any environment and situation. Another vital aspect of the AI is that it actually feels fear and adrenaline, meaning that each AI character reacts totally individually (like a personality), allowing a small scene to be replayed many times over without the AI repeating itself. Shooter AI fully handles all animations and Inverse Kinematics (e.g. the hands grab the gun), so the only thing you need to make is sound, everything else is fully finished. What makes Shooter AI really stand out is the ability to customize it to ANY situation, allowing you to insert scripts at vital events, such as when the player is first seen. If you?re really good, you can reprogram the whole brain, as Shooter AI is written completely in C# with no DLLs, thus making it fully deployable with any platform. By the way, it can also fight each other, letting you create epic coop missions where the player fights alongside AI against a common enemy.

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