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The Third Guild - Characters Made Easy. Part 1: Geometry
Overview
Follow Martin K. Krol as he guides you through the process of creating the geometry for a mouse character model, in real time, providing expert tips about the tools and techniques that he uses along the way.
This extensive tutorial is delivered in a conversational style, in real time, and is not highly edited. It's as if you're looking over Martin's shoulder whilst he's teaching you in person.
This 12 hour ZBrush tutorial is aimed at anyone who is new or fairly new to ZBrush and who is keen to learn about character creation from the ground up.
Bundle Offer
Buy this tutorial togther with Characters Made Easy 2: Texturing and save 30% versus buying them individually. This offer is only available from the Characters Made Easy Bundle product page.
Chapters
01. Chapter List
02. Introduction: About Video Set
03. References
04. Quick Sketch: Part 1
05. Quick Sketch: Part 2
06. ZBrush Interface
07. ZSpheres
08. ZSpheres: Posing and Tests
09. ZSpheres and Homework Assignment
10. Polygroups
11. Brush Anatomy
12. Initial Sculpting: Part 1
13. Initial Sculpting: Part 2
14. Initial Sculpting: Part 3
15. Clothing: Part 1
16. Clothing: Part 2
17. Clothing: Part 3
18. Clothes Sculpting: Part 1
19. Clothes Sculpting: Part 2
20. Secondary Sculpting: Part 1
21. Secondary Sculpting: Part 2
22. Shape Re-evaluation: Part 1
23. Shape Re-evaluation: Part 2
24. The Model So Far
25. Veins
26. Alpha Library
27. Quick Wrinkle Theory
28. Wrinkle Process
29. Wrinkles: Part 1
30. Wrinkles: Part 2
31. Bonus: More Quick Sketch
32. Bonus: Divide Smooth UV
Format
Video/Audio Format mp4 / AAC
Video Size 1280px x 800px
Runtime 12+ hours
Suitable players QuickTime, WMP, VLC or a browser with Flash
Browser/Flash Player included: Yes