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Simply Maya - Interiors and Furniture Vol 4 - Shading Lighting and Rendering the Bedroom in MR
In this tutorial we cover the shading, lighting and rendering of the bedroom scene in Mental Ray. We take a look at a couple of different lighting scenarios, in this case daytime and nighttime, as well as explore some complex materials in Mental Ray. Finally we set up a few of the essential render passes, DOF, volumetric lighting and ambient occlusion.
The new Mila material for Maya 2015 is covered in this project, but there is also a part that shows users of older versions of Maya how to achieve the same result.
All the post processing is done in Photoshop.
All assets are included.
