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Unity for Absolute Beginners 2014

Chapter 1. The Unity Editor

Chapter 2. Unity Basics

Chapter 3. Navigation and Physics

Chapter 4. Importing Static Assets

Chapter 5. Scripting with C#

Chapter 6. Mecanim and Animation

Chapter 7. Populating the Game Environment

Chapter 8. Weaponry and Special Effects

Chapter 9. Incorporating Unity 2D

Chapter 10. Menus and Levels

Chapter 11. Bonus Features

Appendix: Rigging with Mixamo

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