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Unity for Absolute Beginners 2014
Chapter 1. The Unity Editor
Chapter 2. Unity Basics
Chapter 3. Navigation and Physics
Chapter 4. Importing Static Assets
Chapter 5. Scripting with C#
Chapter 6. Mecanim and Animation
Chapter 7. Populating the Game Environment
Chapter 8. Weaponry and Special Effects
Chapter 9. Incorporating Unity 2D
Chapter 10. Menus and Levels
Chapter 11. Bonus Features
Appendix: Rigging with Mixamo


