ArtFab

No public preview image is available.

SolidAngle MtoA Maya to Arnold 0.24

Solid Angle Arnold - Maya v.0.24

Description:

Highlighted New Features

* Support for creating and destroying mesh nodes during an IPR session.

* Frontend to handle the creation of Tx textures.

* Extended the Holdout Matte support to all the builtin shaders.

* Optimized polymesh storage and faster ray accel.

* Added a physically-based sky shader.

* Marble shader implemented.

Notes

* We are not supporting Maya 2011 anymore.

* The Shave and a Haircut extension is compiled against version 7.0v32.

* The new IPR code to handle destruction and modification of Maya mesh nodes is experimental.

Incompatible Changes

* The look of the maya fluid can change due to the change in ramp evaluation which didn't take into account the density created by the texture.

* The snow shader has changed in look due to a bug. Now it matches Maya software.

Open in Telegram

Keep exploring

Open in Telegram