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SolidAngle MtoA Maya to Arnold 0.24
Solid Angle Arnold - Maya v.0.24
Description:
Highlighted New Features
* Support for creating and destroying mesh nodes during an IPR session.
* Frontend to handle the creation of Tx textures.
* Extended the Holdout Matte support to all the builtin shaders.
* Optimized polymesh storage and faster ray accel.
* Added a physically-based sky shader.
* Marble shader implemented.
Notes
* We are not supporting Maya 2011 anymore.
* The Shave and a Haircut extension is compiled against version 7.0v32.
* The new IPR code to handle destruction and modification of Maya mesh nodes is experimental.
Incompatible Changes
* The look of the maya fluid can change due to the change in ramp evaluation which didn't take into account the density created by the texture.
* The snow shader has changed in look due to a bug. Now it matches Maya software.


