Udemy - Intro to 3D Game Development Masterclass in Godot! (2024)
In this course, we will start with a blank project and start by learning the basics of a third person character and camera controller popular in modern action adventure games. From there we will add the essential elements that are common to most games such as menus, settings, music, saving, and loading. Next we will add an event system capable of producing complex branching dialogues and cut-scenes complete with animation and camera movements. Then we will add an inventory system which will allow the player to pick up money and items, see them in an inventory menu, drop, use, or equip their items, and trade them with NPCs. Lastly, we will allow characters to engage in combat; attacking with weapons, blocking with shields, dodging, shooting projectiles, taking damage, and dying.
Join our discord server to work on this course alongside your peers! Click the website link in my profile to join.
