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Gnomon Workshop - Introduction to Maya 2014

Interface and Workflow with Eric Keller

Over the past 15 years, Maya has become the leading 3D application used in the film, broadcast and game industries. Hailed for its diverse toolset, Maya excels due to its integration, flexibility and performance in regards to modeling, texturing, lighting, rendering, animation, rigging and effects. Designed for the individual new to Maya, this DVD contains over 8 hours of lecture. The essential UI (user interface) is discussed, focusing on the workflow of an experienced user. Learn how to efficiently create, manipulate and organize hierarchies, objects, components and cameras. Many concepts are introduced including the use of Polygons versus NURBS, May amaterials and rendering, The Node Editor, setting up Maya Projects, animation using the Graph Editor, and the fundamental concepts behind how Maya understands your scenes. Customization of the UI is also addressed in order to dramatically improve efficiency and workflow.

Chapters

01.Introduction

02.Bassic Interface overview

03.Understanding Maya Nodes

04.Manipulating Objects and

05.Node Hierarchy

06.Constraints and the Node Editor

07.Create Shading Nodes

08.Lighting and Rendering Basics

09.Animating Attributes

10.Customizing the Maya Interface

11.Set up Maya Projects

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