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Unity Asset - Relation physics looks like GTA system v1.1
This is a new system for intelligent vehicles, ideal for your game.
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Artificial intelligence cars (detection area around the cars)
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Calculation of the position of the vehicle (appreciates a good solution to avoid conflicts)
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Traffic system
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Artificial intelligence for marks / peoples in the city (characters crisscrossing obstacles, packs, overtaking and more)
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Realistic and dynamic physics hire a settings Panel with the shell
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Easily change the line for the AI cars
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Checkpoint in a particular field - to set the speed, and other attributes
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Optimized module for city region (special module for heavy mappings with many polygans)


