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Realflow 2013.0.7 for 3DS Max
PLUG-INS AND COMPATIBILITY - List of the latest plug-ins for RealFlow
Version 2013.0.6 Release Notes
* Support for 3dsmax 2015
Version 2013.0.6 Release Notes
Fixes
* Importing particles with Particler Loader apply a per 100 to the value for the particles velocities. A new parameter "Veloc Multiplier" has been introduced in the Particle size group to have the possibility to change that value.
* A bug has been fixed when loading RealFlow particles with PFlow.
Version 2013.0.3 Release Notes
Fixes
support for 3DSMax 2014.1
Bugs fixed
Version 2013.0.2 Release Notes
Fixes
support for 3DSMax 2014
Added support for RPC and PXY
Version 5.0.7 Release Notes
Fixes
support for silent install
Version 5.0.6 Release Notes
Fixes
flickering when rendering
Version 5.0.5 Release Notes
Fixes
objects imported from BIN and SD no longer have smoothing applied
object movement wasn't imported from SD files
the SD exporter produced corrupted files if any of the objects had variable number of vertices between frames
Version 5.0.4 Release Notes
Fixes
3ds Max 2012 crashed after installing the plug-in
some objects imported from SD were skewed
SD animations which did not start at frame 0 were imported with an extra key at 0 which put all the objects in the origin
the error message "Call needs function or class, got: undefined" was sometimes printed when rendering
Version 5.0.3 Release Notes
Changes
exposed ParticleLoader parameters to MAXScript
added support for exporting meshes as RF BIN files
added support for 3ds Max 2012
Version 5.0.1 Release Notes
Changes
added an option to convert particle velocities to meters/second for PFlow.
the mesh loader object uses a viewport gizmo instead of displaying a cube when it can't load the BIN file for the current frame
added support for exporting individual PFlow events to particle BIN files
added support for PXY particle files in PFlow
added controls for pre- and post-range behavior in the BIN mesh object
added display LOD support for the BIN mesh object
added a mental ray velocity shader which can be used with BIN meshes
the BIN mesh loader skips degenerate triangles when they are present in the source file, since they can cause problems with some render engines
Fixes
SD files that started on a frame greater than 0 were imported incorrectly
the BIN mesh object reported 0 fluids for files with no texture chunk, instead of 1
wrong velocities for BIN files with no texture chunk
the force channel was imported incorrectly in PFlow
RealFlow for 3ds Max
This version of the RealFlow for 3ds Max plug-in brings compatibility with the new 5.0 release of RealFlow. The plug-in fully supports the new features in RealFlow version 5. A number of bugs have been fixed, and the manual has been updated.
