Fluid Ninja LIVE v2
Welcome to FluidNinja LIVE-2: responsive Fluid Simulation for Character and Environment Effects.
Following three years of development, LIVE-2 is released in September 2026, as an upgrade to LIVE-1: Comparison
Test before purchase! Download LIVE-2 for free, at the Community Server.
Run the Playable Demo to see LIVE-2 in action and test performance. Video Caps: on RTX3080 and GTX1070
Read the one-pager Introduction in the Manual!
Features
Generic: water, fog, smoke, clouds, fire, sand, snow
Minimal: using 2D sim to drive 3D visualization
Surface aligned: liquids & gases follow the terrain
Inputs: bitmaps, RVT, mesh distance fields, landscapes, splines, particles, destructibles, bones
Outputs: mapping sim density to surfaces and volumes, using sim velocity to drive flow detail maps and particles
Large areas: simulation attached to player, near background always interactive. Far background: passive patterns
Scalable: simple mode to paint footprints and trails (no fluidsim) & passive setups when no interaction needed
Presets & Spawning supported
Ninja is not replicated and setting up multiplayer config is up to the users: read more!


