Fluid Ninja LIVE v2

Welcome to FluidNinja LIVE-2: responsive Fluid Simulation for Character and Environment Effects.

Following three years of development, LIVE-2 is released in September 2026, as an upgrade to LIVE-1: Comparison

Test before purchase! Download LIVE-2 for free, at the Community Server.

Run the Playable Demo to see LIVE-2 in action and test performance. Video Caps: on RTX3080 and GTX1070

Read the one-pager Introduction in the Manual!

Features

Generic: water, fog, smoke, clouds, fire, sand, snow

Minimal: using 2D sim to drive 3D visualization

Surface aligned: liquids & gases follow the terrain

Inputs: bitmaps, RVT, mesh distance fields, landscapes, splines, particles, destructibles, bones

Outputs: mapping sim density to surfaces and volumes, using sim velocity to drive flow detail maps and particles

Large areas: simulation attached to player, near background always interactive. Far background: passive patterns

Scalable: simple mode to paint footprints and trails (no fluidsim) & passive setups when no interaction needed

Presets & Spawning supported

Ninja is not replicated and setting up multiplayer config is up to the users: read more!

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