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[unity] Curved World v1.25 (request)

Requires Unity 4.6.4 or higher.

Curved World offers effect known as

? Horizon bending

? Exaggerated horizon curve

? Spherical world

? Cylindrical rolloff

This effect is used in games such as Subway Surfers, Minion Rush, Animal Crossing.

Curved World is not Image Effect and does not require Unity Pro. It's a simple, but powerful! per mesh material shader.

Screen Space Curvature means - objects rendering as being bended only in camera view, while their world space parameters: position, rotation, scale and local mesh data: vertex, normals, tangents, uvs are not changed or modified. Because of this Curved World does not disturb any of game elements like: physics, animation, AI, path finding and other mesh transformations.

Curved World is highly optimized for mobiles and contains: Unlit, One Directional Light, Mobile Terrain (similar as T4M), Particle and Projector shaders.

Optional parameters for controlling:

? Image Based Lighting

? Fastest per vertex Fog

? Rim and Fresnel effects

? Calculation light and specular per vertex.

? Mesh vertex color

? Lightmapping

Built-in shader baking tool.

assetstore.unity3d.com/en/#!/content/26165

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