No public preview image is available.
Digital Tutors - Creating Custom Inspections in Unity
Duration 1h 46m Project Files Included MP4
Throughout this Unity tutorial we'll learn the essentials of using custom inspectors in Unity to give us greater control over how we work with our game components.
We?ll start with the basics of how to draw GUI controls in the inspector. We'll then move on to learning skills such as how to track changes made to our components, support undoing, multi-editing, and many more.
By the end of this Unity training you'll have the knowledge you need for much greater control over your game?s components and how you configure and interact with them as a designer.
-
Introduction and project overview
-
Creating an empty custom inspector
-
Anatomy of a custom inspector
-
Drawing our first control
-
Drawing numeric fields
-
Handling changed values
-
Undoing changes
-
Using serialized objects and properties
-
Exposing private and protected fields
-
Looping through properties
-
Supporting multi-editing
-
Manipulating SerializedProperty values
-
Additional control types and GUIContent
-
Adding icons with GUIContent
-
Adding controls and tooltips without a custom inspector
