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Jason Patnode - Character Modeling with Maya and ZBrush Professional polygonal modeling techniques (pdf)

Year: 2008

Author: Jason Patnode

Publishing: Focal Press

ISBN-13: 978-0-240-52034-6

Pages: 408

Create believable CG character models with this unique book and DVD package. The stunning color images show just what you can achieve, and the detailed step-by-step tutorials show exactly how to achieve them.

Every technique and tip is backed up with practical tutorials, using the models, textures and video on the companion DVD to offer a crash course to this vital skill. Jason Patnode takes you from low to high-resolution modeling - helping you span the gap between game and film industry skills. Based on Maya 2008 and ZBrush 3.0.

You'll learn:

Pipeline and modeling guidelines. Overview of Maya. Introduction to ZBrush modeling. Concept art. Anatomy. Creating a video game character. Creating a hyper-real character. Creating a photo-real character. UVs and texturing.

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