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Chronos - Time Control 2.2
Chronos brings full time control to Unity. It is easy to use, optimized for performance and equipped to handle any scenario you have in mind. Perfect for magic spells, puzzle games, sci-fi abilities or special effects!
New pricing: This month, Chronos is 10$ off to make it a little more affordable to indie developers! This pricing is experimental and is subject to change based on the results.
Features
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Slow, pause, rewind and accelerate time
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Each object on its own separate timeline
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Create time effects in any collider region
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Easily applies to your custom scripts
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Simple systems to make any code rewindable
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Fully compatible with physics
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Works with custom properties
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Automatically applies to animations, particle effects, nav mesh agents and audio
Compatibility
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Free (Personal) or Pro
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2D or 3D
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C# or UnityScript (JavaScript)
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Any platform
Integrations
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PlayMaker
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NodeCanvas
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Behavior Designer

