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3d Artist 76 - 2015
3D Artist is an invaluable guide to the world of 3D, whether you are a budding artist or experienced professional. Each issue goes behind the scenes on the latest movies, talks to the most talented 3D artists and features the hottest new technologies. But that's just the start because 3D Artist is committed to showcasing the finest work being produced by the 3D community, with the Gallery that showcases amazing images to the tutorials and Q&A where inspiring artists share their workflow and skills. Each issue also contains a CD packed full of models, textures, software and accessories, making 3D Artist the complete package for anyone who appreciates 3D.
In this issue:
3ds Max Masterclass
24 tricks for better lighting
- A bunch of incredible artists come together to let you in on their secrets for pro-level lighting
Mastering Max
- 3ds Max geniuses walk you through their greatest character creations
Create real-time hair in ZBrush
- Tom Parker reveals an artistic workflow for better hair generation
Sculpt a sci-fi soldier
- Learn all about the ZBrush to Photoshop pipeline from Nikita Kuzmichev
Also inside...
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Simulate a tornado using FumeFX and 3ds Max
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Use BZP Pro Smart Skinner to auto-rig in Maya
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Model a weapon and animate fight moves in 3ds Max
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Our verdict on NUKE Studio from The Foundry
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Chris Doran from Geomerics chats to us about Enlighten
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V-Ray 3.0 for Maya review
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Substance Painter 1.0 review
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Our verdicts on two 3D workstations
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Our pick of the best images around
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Discover latest happenings in the 3D community
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The 3DArtistOnline Gallery showcase
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The latest industry news, product launches ? and more!

