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Scott Spencer ZBrush to Photoshop Character Design Tutorial
In this tutorial, Scott Spencer shows a professional workflow for
creature design using Pixologic ZBrush and Adobe Photoshop, using ZBrush
to develop ideations on a creature head. Attention is given to design,
shape relationships, physiology, and character.
This character sculpture is taken to a finish using quick sculpting
techniques Scott has developed to help in creating dynamic character
designs under tight deadlines. The sculpture is then rendered and
exported to Photoshop where a final pass of color and atmosphere is
applied to tie the design together into a cohesive whole, ready for
presentation to a director.

