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Scott Spencer ZBrush to Photoshop Character Design Tutorial

In this tutorial, Scott Spencer shows a professional workflow for

creature design using Pixologic ZBrush and Adobe Photoshop, using ZBrush

to develop ideations on a creature head. Attention is given to design,

shape relationships, physiology, and character.

This character sculpture is taken to a finish using quick sculpting

techniques Scott has developed to help in creating dynamic character

designs under tight deadlines. The sculpture is then rendered and

exported to Photoshop where a final pass of color and atmosphere is

applied to tie the design together into a cohesive whole, ready for

presentation to a director.

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