No public preview image is available.
Grome Terrain Modeling with Ogre3D, UDK, and Unity3D 2013
Chapter 1: Creating Virtual Landscapes
Chapter 2: GROME Workspace
Chapter 3: Heightmaps
Chapter 4: Textures and Lighting
Chapter 5: Bring Me a Shrubbery
Chapter 6: Water, Rivers, and Roads
Chapter 7: Exporting to Unity, UDK, and Ogre 3D


