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3DMotive - Hard Surface Vehicle Modeling in Maya Volume 5

In this course, instructor Stephen Wells walks us through the initial modeling stages of this hard surface tank vehicle inside

of Maya. Here he extrudes and subdivides both polygon primitives and custom polygonal shapes as he builds out the forms and

shapes for the individual parts of this sci-fi tank model.

  1. Intro

  2. Introduction

  3. Tank Tracks

  4. Track Instancing

  5. Merging Vertices

  6. Adding Tracks

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