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Gumroad- Zbrush Fantasy Landscape 1 by Jan Urschel
We start off from scratch to build random geometry in ZBrush. As a next step we frame, light and render the mesh in Modo to generate multiple different scenes. After a breakdown of why I chose certain scenes and talking about composition basics, we move on to take a quick look at the collected reference. The stage is set for the paintover in part 2.
SKILL LEVEL Beginner - Basic knowledge of ZBrush, Modo and Photoshop required
SOFTWARE Adobe Photoshop CC 2014, Adobe Bridge CC, ZBrush 4r6, Modo 801
DOWNLOAD CONTENT
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Tutorial video in 1080p (53 mins)
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ZBrush geometry as ZTL file
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Modo scene as LXO file
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Chosen render as TARGA file

