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Lynda - Modeling Vehicles in Maya

In this course, Ryan Kittleson models a fully detailed Shelby Cobra automobile using both polygon and NURBS modeling techniques. The body, wheels, and interior are all modeled from scratch using blueprints and reference photos. The course covers aspects of modeling useful for many types of objects that go beyond automobiles, such as modeling complex shapes, editing NURBs objects, and creating clean models from scan data.

Topics include:

Setting up Maya for modeling

Using Blinn materials for modeling

Importing a scanned or sculpted model

Extruding polygons

Modeling with image planes

Dealing with body panels like the hood and doors

Creating detailed tire tread

Making the wheel rims

Modeling the seats, steering wheel, and shifter

Making rivets

Working symmetrically

author Ryan Kittleson

subject3D + Animation, Modeling

software Maya 2013

level Intermediate

duration 4h 24m

released Mar 12, 2013

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