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Digital Tutors - Deep Compositing an Alien Invasion in NUKE and Arnold
Duration 2h 58m Project Files Included MP4
In this NUKE tutorial we'll learn how to incorporate deep render layers from Arnold for Maya into NUKE 8. We'll learn how to set up deep export from Arnold as well as how to composite a
complex scene by incorporating atmospherics and lens effects.By the end of this NUKE training you'll have advanced workflow and pipeline knowledge that most high-end VFX houses use in the industry today.
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Introduction and project overview
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Examining the scene in Maya
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Examining the hypershade materials
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Setting up the ID pass for color masking
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Examining the lighting setup
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Setting up the volumetric fog
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Setting up the initial render settings
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Isolating the hover crafts in a render layer
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Isolating shadows of the hover craft to a render layer
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Setting up the ground reflections and fog render layer
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Checking AOV passes in Arnold
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Optimizing the render layer sample settings
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Examining our batch render files
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Overview of the NUKE Network Script
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Examining the camera solve and actor rotoscope
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Setting up color correction network for the hovercrafts
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Setting up the ID pass for isolated masking in color correction
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Adding ground shadows to our plate shot
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Setting up the rain, fog, and ground reflection
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Creating a fog holdout for our character
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Overview of Deep Compositing
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Using the DeepCrop node to isolate selections
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Adding in a fake reflection of our actor
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Adding in flickering lens flares
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Putting in the finishing touches
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Preview of composite
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Making final changes to the render
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Final render
