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Digital Tutors - Deep Compositing an Alien Invasion in NUKE and Arnold

Duration 2h 58m Project Files Included MP4

In this NUKE tutorial we'll learn how to incorporate deep render layers from Arnold for Maya into NUKE 8. We'll learn how to set up deep export from Arnold as well as how to composite a

complex scene by incorporating atmospherics and lens effects.By the end of this NUKE training you'll have advanced workflow and pipeline knowledge that most high-end VFX houses use in the industry today.

  1. Introduction and project overview

  2. Examining the scene in Maya

  3. Examining the hypershade materials

  4. Setting up the ID pass for color masking

  5. Examining the lighting setup

  6. Setting up the volumetric fog

  7. Setting up the initial render settings

  8. Isolating the hover crafts in a render layer

  9. Isolating shadows of the hover craft to a render layer

  10. Setting up the ground reflections and fog render layer

  11. Checking AOV passes in Arnold

  12. Optimizing the render layer sample settings

  13. Examining our batch render files

  14. Overview of the NUKE Network Script

  15. Examining the camera solve and actor rotoscope

  16. Setting up color correction network for the hovercrafts

  17. Setting up the ID pass for isolated masking in color correction

  18. Adding ground shadows to our plate shot

  19. Setting up the rain, fog, and ground reflection

  20. Creating a fog holdout for our character

  21. Overview of Deep Compositing

  22. Using the DeepCrop node to isolate selections

  23. Adding in a fake reflection of our actor

  24. Adding in flickering lens flares

  25. Putting in the finishing touches

  26. Preview of composite

  27. Making final changes to the render

  28. Final render

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