No public preview image is available.
3DMotive - Character Animation for Games Volume 3
In this course, instructor Justin Harrison walks through the process of creating various animations commonly found within a game environment. Here he shows us how to create a walk cycle, run cycle, hit reaction animation, and a simple traversal animation while either animating from scratch, using reference, or a combination of both.
-
Introduction
-
Base Poses 01
-
Base Poses 02
-
Base Poses 03
-
Splining 01
-
Splining 02
-
Finishing

