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CGITrainer 0.9.3 for Max 2013 2014 x64 ONLY
Many tools to Increase your productivity !Tools : Here is a non-exhaustive list of tools in the 0.9.3 version of CGIT :
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Many shortcuts to dramatically reduce the number of click in 3ds max
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Record, save , change the ratio ... without going into the render setup
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Switcher renderer in 1 click
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Automatically disables the display of the selected edges (new 2014) objects
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Reset session
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open
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Save incremental scene
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Save as
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Save file executable (no settings required ) to run a report without having to run 3dsMax
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Set project folder
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State sets
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Quick render frame
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Quick render active segment
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VFB
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RamPlayer automated comparison
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Unit setup
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Toggle metric / generic units
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Toggle game / default mode ( unit , grid ... etc)
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Rescale world unites
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Render setup
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Environment / exposure
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Gama bitmap file ( ? Disappeared since 2014 wtf ?)
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Layer manager
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Automatic creation of layers by object type
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Remove empty layers
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Create layer based on wire color objects
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Create primitive
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proboolean
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Spline generator
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Create light
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Light list
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Create camera
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Create RigCam (pan , tilt, bank , track , motors, focal shift)
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Create biped bones &
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Create a character
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Point box helper
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Tape & protactor
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Creation of cyclo studio CGItrainer automatically
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Automatic blueprint
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Reference planes via drag & drop
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Convert to editpoly , mesh
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Edit mesh change
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Copy vertex position (local and global)
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fuse
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Sub object
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Fracture of extremely configurable objects and SIMPLE
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Break fast with voronoi
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Attach objects to a surface
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greeble
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Clone 1-click
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Clone and oriented in 2 clicks
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Clone painting
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File clones in an area
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Show / hide rule of thirds in the viewport (integrated in the Viewport Parameter)
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Parameters viewport ( XView , ViewCube all Show View menu , etc. )
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Display floater
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Transform toolbox
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Toggle pivot mode
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Center the pivot in 1 click ( on the object, a vertex , edge , face ..)
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Move the pivots in 1 click
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At the pivot base of the object in one click
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Working for pivot subobject
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Lock / unlock ( move / rot / scale) all cameras in the scene ( Camfree Camtarget + + target)
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Lock / unlock ( move / rot / scale) selected objects
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Unwarp UVW UVW & map
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Box mapping
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Show / hide map in viewport
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Set the quality of textures in the viewport simplified
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Clean the multi-materials unused
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TEXTools
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Wire color gradation
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Wire color random
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Wire color by layer
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Copy wire color
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Polygon counter
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LoD Management
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A test object convexity
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ActorX and flightStudio
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Resource & asset collector
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Wire parameter / reaction manager
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Reset Xform
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Transform to zero / rotation to zero
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Configurable camera shake
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Remove all keys
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Reverse all key
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Shortcuts IK
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Maxscript shortcuts
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Encrypt files ms.
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List all the user scripts
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Render Elements
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Export objects
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Batch camera render debugged
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Export the panorama
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Export to nuke
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Export to AE
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Install the compositor link
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Export to udk3 and 4
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Export a layer
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Export to Mudbox
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Export to maya
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Export to Softimage
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Generator book
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IK chain generator
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GUI morph
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Assistant joystick
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Generator Lego
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Generator pipes, puzzle
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Creation of FX attended
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Generator rock
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Extruding stair
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Generator Wall
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Voxel approach
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Mesh generator
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Fast rendering wireframe etc ...
Many functions are initiated loading and are invisible to the user
(eg remove the ViewCube , disables the edge show ... etc),
none of these functions is destructive to a project
( this is why by example, that the framerate is not automatically configured).
INSTALLATION
Usual process
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Run Max as Admin (and make sure UAC is off)
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Install CGIT
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Drop keygen onto Max viewport, or run script from interface
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Success/Fail message printed to Listener
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Run CGIT
It's by a french guy, so some error messages may be in French
c'est la vie
This appeared on Scriptspot today, so it got the CGP treatment.
Version Requirement: 3ds Max 2013 | 3ds Max 2014
Other Software Required: optional : Backburner | Nuke | Mudbox | Maya | Softimage | UDK
