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Learning C++ by creating games with UE4 2015

Chapter 1. Coding with C++

Chapter 2. Variables and Memory

Chapter 3. If, Else, and Switch

Chapter 4. Looping

Chapter 5. Functions and Macros

Chapter 6. Objects, Classes, and Inheritance

Chapter 7. Dynamic Memory Allocation

Chapter 8. Actors and Pawns

Chapter 9. Templates and Commonly Used Containers

Chapter 10. Inventory System and Pickup Items

Chapter 11. Monsters

Chapter 12. Spell Book

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