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Digital Tutors - Animating In Game Biped Characters in Maya
Throughout these lessons we?ll learn how to animate in-game locomotion animations for biped
characters. We?ll look at the mechanics of using Maya 2014 as a sketching tool for designing
the animations.
Functions we?ll address are the graph editor, key frames, in-betweens and breakdowns as well
as basic functionality of animation layers. Animations we?ll focus on include idle, run,
jump, attack, hit-reaction, death, celebration and deselect-idle animations. By the end of
this tutorial you will have a deeper understanding of how to animate an in-game biped
character using Maya.

