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Lynda ? Dynamics and Particles in Modo
Learn how to use Modo?s dynamics and particle systems to create physics-based animations that impress, in this course with Ellery Connell. The first half concentrates on Modo dynamics and shows you how to create rigid-body collisions with nondeforming items and soft-body simulations like cloth. In the second half, Ellery explains the principles behind particle systems and shows how to create particle effects and even liquid simulations.
Topics include:
* Creating rigid and soft bodies
* Using compound bodies
* Modifying physics with forces
* Using static particles
* Creating advanced particle emitters
* Modifying and sculpting particles

