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CGCookie - Unity - Breakout Learning how to use Physics in Unity

Learn how to use Physics in Unity

In this Breakout session, we will look at how physics work in Unity. Unity has NVIDIA PhysX physics engine built-in and allows you to utilize simulations in your projects. Using physics in Unity is a straightforward process and this video will provide you with the solid foundation you need. We will be discussing the following topics:

Adding Rigidbody components  

Working with the Kinematic Rigidbody  

Adding forces with the Constant Force and using code  

Using the Physics Material  

Colliders  

Trigger Events  

FixedUpdate  

Masking Collisions  

Want to learn the Basics?

Be sure to check out the full free Unity Crash Course available now at:

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