No public preview image is available.
Digital Tutors - Working with 3D in Toon Boom Harmony
What you will learn
By gaining an understanding of the 3D capabilities featured in Toon Boom Harmony, you'll be able to take your animation techniques to a whole new visual level.
We'll begin with an overview of the camera, perspective, side, and top views in the Harmony interface. From here we'll learn how we can position the layers of a scene using these different views to create a multi-plane setup that will allow us to create the illusion of three dimensional depth in our scene.
Following this we'll learn how to add a camera and animate it across the multiple planes of our scene. After this we'll learn how we can enable 2D drawing layers to be rotated in 3D space and see how we can construct 3D objects using drawing layers.
Along the way we'll also learn how we can rotate a camera in 3D space in addition to mapping a 2D drawing layer to the rotation of a camera. Finally, we'll learn how you can activate you 3D token license and import 3D models into Toon Boom Harmony.
-
Introduction and project overview01:18
-
Overview of the camera, perspective, side, top views12:40
-
Importing a layered scene from Photoshop into Harmony15:13
-
Positioning our layers in multi-planes10:20
-
Animating multi-plane camera17:32
-
Enabling 2D drawing layers for 3D space15:38
-
Constructing our 2D drawings in 3D Space11:15
-
3D camera rotations08:05
-
Mapping a 2D drawing to a camera in 3D space06:16
-
Setting up Harmony's 3D token license02:19
-
Importing a 3D model into Harmony17:26