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Blender - Contours Retopology Tool v1.2.2
A True Retopology Tool
Contours designed by Jonathan Williamson and developed by Patrick Moore and Jon Denning.
The Contours Retopology tool is an addon for Blender that provides quick and easy ways retopologize cylindrical forms. Use cases include organic forms, such as arms, legs, tentacles, tails, horns, etc.
The tool works by drawing strokes perpendicular to the form to define the contour of the shape. Immediately upon drawing the first stroke, a preview mesh is generated, showing you exactly what you?ll get. You can draw as many strokes as you like, in any order, from any direction.
Features
Stroke generated retopology - Quickly retopologize cylindrical forms in seconds!
Automatic mesh preview - See exactly what you?re creating before committing to it.
Automatic surface snapping - The retopo mesh automatically conforms to the original form.
Loop adjustment controls - No need to get it perfect the first try, loops are adjustable.
Set the loop vertex count - The vertex count for loops can be changed anytime before mesh generation.
Modalized ? The viewport remains interactive while using Contours.
Modal hotkeys - Manipulating strokes is easy with fast hotkeys.
Undo support - Unintended changes? No problem, just undo.
Add-on preferences - Contours comes with extensive preferences to adapt to your liking.


