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Thinkbox Krakatoa C4D R14-15 v 2.3.1.55496 WIN
Krakatoa C4D is fully integrated in the CINEMA 4D User Interface. It implements various dedicated scene objects like a PRT Loader for loading particles from external file sequences, PRT Volume and PRT Surface for converting geometry volumes and surfaces to point clouds. Both native CINEMA 4D Emitter and TP particles, as well as 3rd party X-Particles and Turbulence FD systems are supported natively via dedicated intermediate objects.
Krakatoa's memory footprint adapts dynamically to the requested features, with a minimum memory usage of 26 bytes per particle.
Krakatoa features both Particle (aka Point) rendering and Voxel rendering modes.
Self-shadowing and shadow casting from matte (holdout) geometry objects are supported. The basic CINEMA 4D light sources (Omni, Spot, Infinite/Parallel) are supported.
Krakatoa C4D supports both native CINEMA 4D Emitter Particles and Thinking Particles; external particle sources loaded from disk via the PRT Loader object; procedurally generated particles from geometry volumes and surfaces via the PRT Volume and PRT Surface objects; and fractal-based distributions via the PRT Fractal object.
