GameDev.tv - Mastering Game Feel in Unity: Where Code Meets Fun! by Stephen Hubbard

Ever feel that your game just doesn’t feel quite right?

Learn how to fix that by implementing a bunch of fun systems, mechanics and effects to enhance the way your game feels from a player perspective!

Building upon solid C# and Unity foundations, it’s time for you to level up.

Increase your C# understanding, learn how to implement things like a struct, centralized input, interfaces, and several game design patterns.

And expand on your Unity knowledge by learning screen shake, post-processing effects, 2D lighting, particle effects, tilemap prefabs, masking, Unity events, and much more!

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