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Unity Asset - EasyTouch v3.0.4 + FingerGesture v3.0
FingerGestures
Requires Unity 3.5.7 or higher.
Easily detect input gestures such as tap, drag, swipe, long-press, pinch or twist!
New! Rewrote for speed and ease of use
New! Custom gesture recognition + editor
New! Built-in object picking
New! Support for message-based events
New! PlayMaker support
New! Retina display support
Includes samples, full C# source code and a toolbox packed with helper scripts to get you started quickly! Tested on desktop, iOS and Android.
Easy Touch 3 : Touchscreen & Virtual Joystick & Buttons
Requires Unity 3.5.7 or higher.
Allows you to quickly and easily develop actions based on a touchscreen, joystick & button. All major gestures are recognized by EasyTouch such as tap, double tap, swipe, twist, pinch...
* New NGUI support
* New Reserved area
* and much more...Click here all for new features
* All major gestures are recognized in the same time
* Automatic object selection and multi layers
* Remote support
* Second finger simulation
You have all you need to create your game on mobile device, developed for mobile platforms has never been easier
EasyTouch is written in C#, it notifies you of an action by events. The events are sent by delegate system or internal messaging function of Unity