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CGCookie - Max - Photoreal Wheel and Tire with VRay

In this video for 3ds max we?ll take a look at using VRay to render a realistic tire/wheel with additional layers as dust over.

In Photoreal Wheel and Tire with VRay, we?ll start talking about VRay and car rendering. First project will be to create a tire/wheel with dust over, so we?ll create a simple HDR lighting rig, and then we?ll start working at the various shaders to make it realistic. When the result is good enough we?ll add some dust layers using a simple gradient ramp texture and some nested composite maps.

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