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Digital Tutors - Bringing Your Designs to Life with 3D Printing in Blender

Duration 3h 27m Project Files Included MP4

Throughout this Blender tutorial we'll explore some amazing tools & workflows that will prove essential to you as you start out on your 3D printing quest.3D printing is increasingly becoming a part of daily life, sparking a creative and manufacturing revolution, as it's finally more accessible to artists and amateur users through affordable desktop printers and services like Shapeways. That is also known as "additive manufacturing," and is essentially the blending of technology, science and art, with the ability to transform a number of industries including toys, fashion, medicine, electronics and automotive.3D printing is essentially a magical process where a machine reminiscent of the Star Trek

Replicator seems to create three-dimensional objects out of thin air. We'll go through the basic printing methods & materials, go over some free 3D modeling apps including Tinkercad and Blender, cover methods of working with polygon geometry to prepare our models, as well as cool techniques to lower the printing cost.

We'll then upload the optimized models to Shapeways, the world's leading 3D Printing marketplace and community, for final checks before sending them to the printers. Though the videos will mostly focus on using Blender, the concepts apply to any 3D application of your choice.

By the end of this Blender training you?ll have learned the fundamental workflows of preparing and optimizing your 3D models for any type of 3D printer.

  1. Introduction and project overview

  2. Introduction to 3D printing

  3. Shapeways crash course

  4. Understanding 3D printable materials

  5. Shapeways guidelines and limitations

  6. Free 3D printing applications

  7. Quick modeling with Tinkercad

  8. Modeling, grouping and exporting from Tinkercad

  9. Setting up a Blender scene for 3D printing

  10. Applying object transformations in Blender

  11. Hollowing simple objects & creating escape holes

  12. Creating wirefame structures from solid models

  13. Simple real-world measurements in Blender

  14. The importance of manifold geometry

  15. Repairing non-manifold objects

  16. The 3D printing toolbox

  17. Interactive mesh analysis & repair

  18. Advanced hollowing techniques for organic objects

  19. Exporting for 3D printing

  20. Converting and simplifying models in Meshlab

  21. Repairing and slicing models in Netfabb

  22. Publishing designs to Shapeways

  23. Setting up a shop on Shapeways

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