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Lynda - Creating Fur in Maya with Aaron F. Ross

Hair and fur are vital details for realistic 3D models, and their texture can vary wildly?whether

soft, prickly, tousled, matted, frizzy, spiky, or straight. This course, with animator Aaron F.

Ross, shows you how to create, render, and customize all different types of fur in Maya. Fur

starts in Maya with the Fur node, where you attach a fur description and define essential

properties. Then you'll learn to map fur to your models with texture and style it with the Paint

Fur Attributes tool. Plus, discover how to control shading and shadowing, render out your model

in Maya or mental ray, and animate dynamic hair with the nHair system. In the end, you'll have

textures you can use to create luxuriant heads of hair, fur of many stripes, and even other

materials like grass.

Topics include:

  • Loading the Fur plugin

  • Understanding the Fur node structure

  • Optimizing viewport performance

  • Rendering in Maya and mental ray

  • Adding shadow and shading

  • Setting fur density and scale

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