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3DBuzz - Unity 101 2012

Project Files Included

In this course we will develop a real-time functioning 2.5D space shooter game. We will

cover the topics required to integrate interesting game logic into the Unity game engine in

a maintainable and extensible way.

week 1

Unity 101 - Session I - July 5, 2012  

Week 2

Unity 101 - Session II - July 12, 2012  

Week 3

Unity 101 - Session III - July 19, 2012  

Week 4

Unity 101 - Session IV - July 26, 2012  

Week 5

Unity 101 - Session V - July 26, 2012  

Week 6

Unity 101 - Session VI - Augest 9, 2012  

Week 7

Unity 101 - Session VII - August 23, 2012  

Week 8

Unity 101 - Session VIII - August 29, 2012

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