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3DBuzz - Unity 101 2012
Project Files Included
In this course we will develop a real-time functioning 2.5D space shooter game. We will
cover the topics required to integrate interesting game logic into the Unity game engine in
a maintainable and extensible way.
week 1
Unity 101 - Session I - July 5, 2012
Week 2
Unity 101 - Session II - July 12, 2012
Week 3
Unity 101 - Session III - July 19, 2012
Week 4
Unity 101 - Session IV - July 26, 2012
Week 5
Unity 101 - Session V - July 26, 2012
Week 6
Unity 101 - Session VI - Augest 9, 2012
Week 7
Unity 101 - Session VII - August 23, 2012
Week 8
Unity 101 - Session VIII - August 29, 2012
