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Digital Tutors - rigging next gen characters in xsi
Run Time: 6h 50m Release Date: September 18, 2008Author: Delano AthiasRequired Software: XSI 6.0 or higher (XSI 7.0 required to open project files)
Learn a production workflow to rigging and enveloping, create custom
tools, and time-saving methods for creating game-ready characters rigs.
Contains over 6 hours of project-based training for artists learning
character rigging for next-generation games. Popular highlights include:
Rigging Techniques for Games; Scripting Custom Tools; Groups and
Transform Groups; Mirroring Rigs; Mirroring Weights; Models;
Exporting Weights; Automating Follow-through; Creating Custom Spine
Rigs; Character Key Sets; Intuitive Forearm Rigs; Custom Toolbars;
Building Animator-friendly Controls; Animating Pivots; Enveloping
Techniques; Polygon Cluster Visibility; Scene Organization; Working
Creatively with Expressions.

