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Simply Lightwave - Complete Zbrush to Lightwave 11.5 Workflow

Simply Lightwave - Complete Zbrush to Lightwave 11.5 Workflow

This tutorial covers a complete Lightwave Zbrush workflow. We start by building the base mesh in zbrush we then follow through into lightwave and finally into photoshop for the final compositing.

This is a very comprehensive tutorial aimed at anyone that want's to learn how to create fantastic looking characters using Lightwave and Zbrush. The lighting and rendering stages are also covered. Lightwave 11.5 and Zbrush 4r6 were used in this tutorial along with Photoshop for the final compositing.

About the instructor:

Josiah Nathan currently teaches Lightwave and zbrush full time for an educational institution in Newcastle, Australia. Outside of teaching he works within the local industry on TVC's, corporate videos, short films and music videos.

Length: 8 Hours 41 Minutes

Instructor: Josiah Nathan

Format: MPEG-4

Points Cost: 24

Price: $44.95

Covers

Create a base mesh

Sculpting structure

Sculpting character Eyes

Sculpting and attaching ears

Retopology and Zremesh

UV Mapping

Reprojection and fine detail

Polypaint and Spotlight

Texture Painting

Zbrush to Lightwave

Applying maps and materials

Lighting the character

Rendering

Compositing buffer and finishing

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