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Mootools 3DBrowser with Polygon Cruncher v12.1
3DBrowser for 3D Users is a browser for your 3D, photo, video and audio files. This is a fast and powerful media manager to browse thousands of files thanks to its thumbnails window. You?ll find user friendly features to display, organize and edit your 3D and images files. You?ll get the most complete tool to document and find your files on your computer or your local network.
3DBrowser recognizes more than 60 images and videos files format, many 3D files format and most of the audio files format:
3ds (3D Studio file)
Obj (Wavefront file)
Max (3ds Max through a provided plugin)
Xsi (Softimage through Crosswalk)
Skp (Sketchup, 3DBrowser 32 bits version only)
Dae (Collada)
Mb, Ma (Maya, through a provided plugin)
Stl (Stereolithography)
Lxo (Modo)
Lwo, Lws (Lightwave)
X (Direct X files)
Dxf, Wrl, Ply...
Jpeg, png, gif, psd, tiff, bmp (more than 60 popular image formats)
Digital camera raw formats
Mp3, wav (audio files)
Polygon Cruncher is a must for simplifying and optimizing your 3D scenes. Reduce the number of polygons without losing detail and keep your scene UVs, vertex colors and normals! Polygon Cruncher plugin exists for 3ds Max, Maya, Lightwave, 3DBrowser and as standalone software. Polygon Cruncher reduces the number of polygons of your objects without changing their appearance. You keep all details even at high optimization ratio. You also keep texture information, vertex colors, user defined normals. You protect object borders, material boundaries, UVs seams... You can optimized taking care of the symetry of your objects. Polygon Cruncher has an OpenGL view which allows controlling optimization results whenever you want. Moreover, Polygon Cruncher features batch processing: select the optimization levels you wish and let's go! You optimize one or more scenes at different levels in a single step. Polygon Cruncher uses an exceptional algorithm developed since 10 years, which gives incomparable results, really better than what you can get with optimizer provided with 3DS Max or Lightwave. Polygon Cruncher is really simple to use. It has been chosen by major 3D companies: Autodesk, Anark, Activision, Epic Games, Airbus, Boeing, Sega, Sony, 3DO, Digital Domain, Kalisto...
Polygon Cruncher list of features:
? Polygon Cruncher is very fast and can handle million of polygons
? It reduces clerverly the number of faces of your model up to 80% keeping all details
? Once optimization has been computed, you can modify the level of details in real time
? It keeps materials UV textures, vertex colors, user normals
? It keep mesh symmetry
? It protects object boundaries, material boundaries, UV seams...
? It includes progressive optimization that first optimize objects with many faces in your scene.
? It offers an OpenGL preview which simplifies optimization control
? It can import/export many 3D formats (collada, xsi, lxo, 3ds, obj, stl, skp...) and performs file update to keep animation, bones, shaders...
? It includes batch optimization module. Optimize a set of files and define the optimization levels you need
? It includes merge faces / weld vertexes features
? The stand alone version allows to use it whenever you need it in a simple way

