No public preview image is available.
Rebelway - Advanced Lighting in Houdini (Week 7-10 Update)
This course is an advanced, production-oriented lighting and look-development program inside Solaris/Karma, built around taking a full CG shot from assets → layout → FX → lighting → rendering → compositing.
Unlike a general Houdini course, this one focuses specifically on lighting, lookdev, scene assembly, and rendering workflows using the latest industry standards (Solaris/LOPs, Karma CPU, ACES, USD).
WEEK 7 | FX PREP
Setting FX for environment atmospheric, ocean and cars
WEEK 8 | LIGHTING SHOT
Basic light sources / blockers, Fog setup, Light linkers for optimization, RGS for optimization, “LPE Rename” HDA for combining light sources
WEEK 9 | RENDERING
Render vars, Render products and combining render vars, “Split Per LPE Emission” HDA for exporting Per LPE Emission, Preparing Beauty, Preparing Utility, Render settings (incl. deeps, denoise limits etc)
WEEK 10 | COMPOSITNG
Compositing In Nuke
Previous Upload with Week 1-6 and files:
Previous upload Link
